The team
This is the team behind Rock Pocket Games. Very passionate, experienced and not afraid to put the extra hours in whenever necessary to bring your ideas to life. We hold quality, communication, honesty but also passion and fun in what we do in very high regards. We strongly believe that this is our secret in creating great products both sides can be proud of.
IVAN MOEN
CEO, Producer
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Founder, rock and heart of our studio. His expertise is thinking out of the box and conjuring up unique, creative game designs. He also loves to get down and dirty with development, bringing his expertise to our own games as well as to yours.
TROND ABUSDAL
Lead Programmer
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Lead Code Monkey at Rock Pocket. Putting in the extra hours is not an issue for our programming genius and Unity expert. Relentless and efficient bug hunting as well as working his magic to create our own unity tools are only a few of his strong points
HENNING LUDVIGSEN
Art Director
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Rock Pocket’s highly experienced art director extraordinaire. From naturalistic looking dragons and scantily clad ladies to creepy crawlies or just plain cute, this well-known viking brings everything to paper and gives your ideas shape and form.
DAVIDE TOSELLO
Art and Concept
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Our Italian “maestro” when it comes to bringing your ideas to paper. Comics and cartoon characters are his forte. No character too quirky and no idea too weird for our sporty Davide to visualize.
CONSTANTINE KRYSTALLIS
Animations and Modelling
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2D concept come to live not only in form but he makes them walk and talk! Almost like magic: Animations and special effects, everything that moves and looks cool in 3D is his territory.
NATASCHA RÖÖSLI
PR, Marketing and content
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The girl for everything PR and Marketing. Don’t hesitate to contact her for anything Rock Pocket related. Should you run into a Rock Pocketeer outside of their native habitat, it’s probably going to be her. One of the less elusive members of the species
EGIL BRADLEY
Programming
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Programming and filing on that unity code is his livebread. Quiet but efficient (unless it’s linked to fixing lunch
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SKJALG STURLASSON MÆHRE
Programming
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With his own game released he completes our experienced team with even more Unity Knowledge. He is also our master-of-wtf-faces and photo-bombing.
LILL-BEATE NYMOEN
3D Artist
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Lill is our whirlwind. She prefers running to walking and uses her sparkling personality to bring concepts to life. She definitely is a 3D Studio Max wizard!
ARNLEIF MYDLAND
Programming
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Calm in the eye of a storm, Arnleif brings his expertise from working on titles such as Anarchy Online, Dreamfall, Age of Conan and Pippi Longstocking for DS to the team. Not even getting his desk taken away can keep him from working!
WE ARE HIRING!
Norwegian Sales Rep
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We have an open position. Check out our jobs page.
